The line between “crafting” and “making” is really fuzzy (and highly gendered). I tried to split the line as “craft” being the pursuit of aesthetics, while “make” being the pursuit of functionality. In other words, the items in this section were created more to achieve a functional goal or task.
Most of these stem from class projects, as I’ve found less enjoyment of making things when my job is also engineering. Perhaps as I shift to a more managerial role, my tinkering tendencies will spring up again!
This page is under construction. For now, enjoy my notes from the previous iteration of the website for what to include. All of these are from undergrad, so I may not include any of these moving forwards. I might just have them as an image gallery setup or a CV of failures.
Forceps with rotational and sensing capabilities for operative vaginal delivery
2.72 Desktop Lathe
Taken in Spring 2016, won class competition
Desktop lathe with 50 micron precision, even after being dropped
MASLAB
Built in 2016, Won First place
Cube-stacking autonomous robot built in a month
2.008 Yoyos
Taken in Fall 2015
Design and manufacture 50 yoyos by injection-molding and thermoforming
MakeMIT 15 - Ceiling Tile Painter
Built in Feb. 2015
Programmable gantry painter built in 24 hours
2.00 - Skynet / SleepCycle
Taken in Spring 2015
Balloon popping competition / product design for a bikepacker
MakeMIT 14 - Guitar-Playing Robot
Built in Feb. 2014, won first place
Strums with solenoids, frets with rack and pinion. Built in 24 hours
Other Projects
Daydream
Fall 2016
IF game written for Montfort’s class
Guided Dream
Fall 2016
Writing version of Gregory Weir’s ‘Silent Conversation’
6.131 - Audio equalization board
Fall 2015
As the final project of 6.131, Power Electronics Lab, I made a simple audio equalizer board. The board would filter out bass, treble and mid level frequencies, amplify them according to user input and output the sound.
6.115 - Virtual Reality Game
Spring 2015
As the final project of 6.115, Micrcocontroller Project Lab, I created a simple virtual reality game. The player would control their character through a maze on an LCD screen by shining a flashlight on to different light sensors while stepping on a pressure pad to control their movements.
Derpskates
Jan 2015
Attempt to make skates that could be worn with normal shoes on, allowing you to easily slip them on and off. Mostly a lesson in planning.
Battlecode
Jan. 2014
AI for real time strategy game in a team of 4
HackMIT: Travelive
Oct. 2013
Trip planning tool that uses Weather Underground API to tell you what weather to expect along your way
AP Computer Science AI Competitions
Spring 2013
Created AI for iterated prisoner’s dilemma competitions and homemade Tron game based on GridWorld
2415 - First Robotics
2009 - 2013
Team captain, lead programmer, and only girl on the build team for a internationally ranked robotics team. What really inspired me to be an engineer."